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Sound Data (*.sdt)

SDT is an archive format that contains one or many MPEG-2 Audio Layer II (*.mp2) files that are used for sound effects, speech, and music throughout the game. These files are usually uncompressed (in the archive), and the archive format is relatively simple.

File Format

Header

SizeDescription
4 bytesFile count

For each file

SizeDescription
4 bytesFile offset

For each file (at offset)

SizeDescription
4 bytesHeader size
4 bytesData size
16 bytesFile name (usually null terminated)
4 bytesSample rate
4 bytesResolution
4 bytesSound type (see below)
4 bytesUnknown
4 bytesSamples
4 bytesUnknown
n bytesFile data

Sound Types